Apex Legends needs a class 'Move'

Each season, Apex Legends Add a new playable character, and it's a good pattern that keeps things fresh. This means that 10 characters have been added in the launch, but as Apex Legends grows, it seems clear that a skill problem is being developed.

Whether it is based on class, passive, tactical or definitive skill, the comparison of the first characters with subsequent ones shows an important division. For example, Crypto's passive is his dron that scans people and the dron of him is the tactic of him, but this contrasts with Valkyrie, whose passive allows him to fly, his tactic shoots rockets and the supreme skill of him allows him Fly to the heavens. the map.

Related: Apex Legends fan comes with an intelligent shooting field

Another example is Pathfinder's mediocre passive, which earns less time when scanning the map, something that all the recognition characters can do, compared to Seer, which can track enemies with the passive of it. It remains to be seen if / how Apex Legends or Respawn Entertainment ever handle this growing disparity, but changing the class structure could do just that.

Apex Legends: How a kind of movement could solve the disparity

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