Pathfinder: Wrath of the Righteous Update 1.0.1c Patchnotes

Update 1.0.1c is there for Pathfinder: Anger of the righteous , and here is the _ complete list of changes and corrections_ with this patch added.

The update focuses on troubleshooting for all game modes from the game as well as enhancements for the user interface of the game. Be careful when you read the patchotes if you have not yet completed the story, spoilers are included.

Here are the patchotes to the game:

Tasks

  • Spoiler: The logic in the first dialogue with the Herold of Iomedae has been corrected, while the Angel was followed by the Mythic Path
  • Spoiler: A fight in Greybors Quest in Chapter 5 has not started - fixed
  • Dry intersection - could not leave the area - fixed
  • Could not talk about the sign during Sosiels Quest if you refused to recruit Regill - fixed
  • Battered Spirit could be interrupted by a dialogue between the Sosiel and Regill - fixed
  • A fight with Hepzamirah could not be stopped - fixed

Areas

  • Weather effects slows down if you should not have been - fixed
  • The lighting in Pulluras Case and Heart of Mystery has been corrected.
  • The location of the Next Door Theater in Drezen is fixed
  • Sosiel could be seen without a easel - fixed. Now he has his easel again
  • Shrine of the three could not be completed - fixed
  • Ivory Sanctum could not be entered in Chapter 5 - fixed

Crusade

  • Some of the start capabilities of the generals did not work - fixed
  • Mass Hold person did not work in the tactical fight - fixed
  • Song of Seasons did not work properly - fixed
  • Building models in garrison corrected
  • Mouse pointer in tactical battles changed wrong - fixed
  • Permining impact did not work - fixed
  • A formula in the rituals for the generals has been corrected
  • AOE targeting in the tactical battles has been fixed
  • A loop has been fixed when a tactical fight began
  • Plundered resources were not displayed after the fight - fixed
  • Functions that influence the initiative of army units now act as intended for their values.
  • Tactical Combation Slowing Spells did not change the initiative during the tactical struggle - fixed

Courses & Mechanics

  • The ability Discover magic was available but has not effected anything. Now it is no longer available
  • The prestige class of the Arcane Trickster could not be selected even if all requirements were met - fixed
  • Contest Metamagia could not be applied to magic - fixed
  • Swarms caused damage every time when they touched a unit instead of one-round - fixed
  • Some of the incantations of Mythic Angel had no cargoes - fixed
  • Arcane Reservoir of the Arkanist sometimes could not be filled up after a break - fixed
  • Swarm-the-hiking ability Swarm-proof did not grant a failure to fail of 50% against ranging attacks - fixed
  • Swarm-of-hikers can engage a goal twice (for the first time passive, if you kill someone with spells, and the second time with clipping ability after the Saveload) - fixed
  • The swarming capability of swarm-the-hiking could be applied to live goals - fixed
  • SWARM-THAT WALKS suffered from camping due to lack of companion - fixed, we have added some mechanics to facilitate it
  • SWARM-THAT WALKS could lose some skills when levels - fixed
  • The Party-Ki does not handle enemies when the option Keep was activated and the main character has no line of sight to the enemies - fixed

Round-based mode

DOES OPTICAL CAMO WORK in Ghost Recon WIldlands? * A round would freeze for a mounted character if the render has used its movement, but the player still tries to attack - fixed * Cairn Wights could not be killed in TBM, as they are temporarily received more HP every time they mark them with a mouse or start their turn, - fixed * Sometimes provoking highlighting an enemy character a casual attack against him - fixed

Products

  • Armor is not displayed for pets - fixed
  • Metamagic effects did not apply to scrolls made at rest - fixed
  • Kinetic diadems have applied incorrect bonus values ​​- fixed
  • Draven's hat gave unlimited acceleration of metamagia - fixed
  • Triceratops that had emerged from a statuette had no right sound bench - fixed
  • Darkness Mask, Circle Mask, Summit Mask and Question Mask Galten as Trash Loot - fixed
  • Quivers have not consumed their ammunition when used with certain weapon types - fixed

user interfaces

  • When opening the encyclopedia from the tutorial, the correct page was not displayed - fixed
  • In the character sheet, additional attacks of the Animal Certuary were not displayed - fixed
  • Fixed defective links in the credits
  • Fixed defective links in the history of the character
  • Fixed texts in the rest of the user interface
  • Under Windows 7, the video was not displayed in tutorials and starting the game - fixed
  • After leaving the city tree mode, while a building is selected, the ESC button did not work anymore - fixed
  • The cooking DC during the remaining time was displayed incorrectly - fixed
  • It has been resolved a problem where the dialog box down to the lowest possible answers canceled and hidden the text of the dialog

fail

  • The optics of bows has been improved.
  • Occasionally one could not pause by pressing the space bar - fixed
  • The tank is always selected from the group to plunder containers, even if he / she is further away than others. Now choose the character that comes faster, the loot
  • Monitor Lizensierbiebergolder moved backwards - fixed
  • When loading a place there could be a crash in the main menu, as a unit of visuality was missing - fixed
  • It has been fixed a problem in which a crunch was wrapped incorrectly
  • The entire equipment of the animal companion disappeared after the specialization - fixed.

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