Valorant - Patch 3.09: Changes to the Classic, improvements to Fracture and to wait for the new agent
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The last act of episode 3 starts in Valorant with the launch of the patch 3.09 on live servers. Small cycle change that does not come with all the expected news due to the delay in the launch of the new agent, but continues the Riot Game trend to carry out small updates that go polishing some of the most controversial systems of the Riot Tactical Shooter Games.
The new version should reach European servers on November 2 at 7:00 p.m. Spanish peninsular time.
Patch 3.09: Important Settings and Many Correments
Again we are facing a version that does not include changes to agents, but that it does include very important modifications to classic and map fracture. Very expected adjustments that the community has been asking in recent times and that they will reinforce the good balance in which the title is currently.
Changes to weapons
Classic
The changes exclusively affect the alternative firing (right click) and reduce its precision in certain circumstances. The settings are the following:
Additional error by shooting when walking increases from 0.05 to 0.6 Additional error by shooting at run increases from 0.2 to 1.3 Additional error by shooting when jumping increases from 1.1 to 2.3
Changes to maps
Fracture
Displaced the barrier of the attackers of the recreational area (B) to the Bridge on the attacker side to make it easier to play the area for defenders Displaced the barrier of the denyer of A to the top of the ropes to facilitate the preparation of sentinels Displaced the orb of Hallde A to a somewhat more neutral area to make it favor less to attackers Added a new coverage in the Attacker Appearance area to break the line of sight from the entrance to Main de B to prevent the Rush in defense to be so effective.
Corrections and quality of life
Different adjustments have been made to improve the general experience in the game.
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GameplayFixed camera tremor errors in ropes and tyrolines. Now the camera will not tremble and give more sensation of fluency.
Servers
Eliminated the possibility of choosing server location for optimization issues. It only disappears visually, no server has been eliminated and the experience will be the same. Do not scare
bugs
Solved an error that made the predetermined act rank emblems appear on the load screen of normal items Solved a Cypher error and a camera location at the Breeze door. Fixed an error that prevented Cypher placing him his camera in some locations of the map Breeze. Fixed an error that showed visual effects Jett Storm incorrectly.
Although as befits the beginning of a new act many players awaited the arrival of the new agent, Chamber has been delayed until next parchhe 3.10 (16 November).
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